Role Playing Public Radio
Un podcast de Ross Payton
Catégories:
416 Épisodes
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No Soul Left Behind Interview with Caleb, Greg Stolze, and Shane Ivey
Publié: 05/09/2015 -
Panel: Beyond Lawful Good & Evil: Ethical Concepts in RPGs at Gen Con 2015
Publié: 30/08/2015 -
RPPR Episode 119: Duality Post Mortem
Publié: 25/08/2015 -
RPPR Game Designer’s Workshop: Everyday Hustlin’ in Game Design
Publié: 18/08/2015 -
Panel Education & Games: With, In, & How To at Gen Con 2015
Publié: 13/08/2015 -
RPPR Episode 118: Limping away from Gen Con 2015
Publié: 08/08/2015 -
Game Designer Workshop: Live at Gen Con 2015
Publié: 04/08/2015 -
RPPR Episode 117: Slouching Towards Gen Con 2015
Publié: 25/07/2015 -
RPPR Episode 116: LARPing Quietly In Your Head
Publié: 09/07/2015 -
Panel: World Building at Comicpalooza 2015
Publié: 21/06/2015 -
RPPR Panel: Villains at Comicpalooza 2015
Publié: 17/06/2015 -
RPPR Episode 115: The Agony of Choice
Publié: 09/06/2015 -
Panel: From Arkham and Beyond at Comicpalooza 2015
Publié: 04/06/2015 -
The Business of Games at Comicpalooza 2015
Publié: 30/05/2015 -
Game Designer Workshop Episode 8: Big Playtest, Big Problems
Publié: 23/05/2015 -
RPPR Episode 114: Create A Cthulhu
Publié: 16/05/2015 -
RPPR Episode 113: Van Art Gaming
Publié: 09/04/2015 -
RPPR Episode 112: Campaigns I Shan’t Be Running
Publié: 19/03/2015 -
RPPR Episode 111: And The Nat 20 Goes To…Acting in Games
Publié: 27/02/2015 -
Another Interview with Deborah Davitt
Publié: 20/02/2015
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.