73 Épisodes

  1. Highly anticipated Mewgenics! | Tyler Glaiel

    Publié: 12/04/2025
  2. If you're serious about programming, listen to Stewart Lynch!

    Publié: 05/04/2025
  3. How realtime physics engines are made with Dennis Gustafsson!

    Publié: 29/03/2025
  4. Aras Pranckevičius on Unity Engine internals and company!

    Publié: 22/03/2025
  5. Daniel Benmergui on Dragonsweeper, Storyteller, and learning design with Jonathan Blow!

    Publié: 15/03/2025
  6. The lesson in puzzle game design with Matt VanDevander!

    Publié: 09/03/2025
  7. C++ in Neovim on Windows, and custom iOS build pipeline with Ted Bendixson!

    Publié: 08/03/2025
  8. Adventure Game Design masterclass with Dave Gilbert!

    Publié: 02/03/2025
  9. Why Odin and raylib is irresistible combo with Karl Zylinski!

    Publié: 01/03/2025
  10. important podcast update

    Publié: 23/02/2025
  11. On SIMD, cache and CPU internals with the expert Daniel Lemire!

    Publié: 22/02/2025
  12. raylib author on library internals and C programming language!

    Publié: 15/02/2025
  13. Design of mystery and adventure games with Will from Kini Games!

    Publié: 09/02/2025
  14. Raphael Luba on jai compiler internals!

    Publié: 08/02/2025
  15. Billy Basso on code architecture of Animal Well!

    Publié: 02/02/2025
  16. Reynad, CEO of Tempo Storm, on his card game The Bazaar!

    Publié: 01/02/2025
  17. Ryan Ike breaks down music and sound design for games!

    Publié: 25/01/2025
  18. Jonathan Blow on his programming language jai and upcoming game(s)!

    Publié: 18/01/2025
  19. Debuggers and programming from scratch with Ryan Fleury!

    Publié: 11/01/2025
  20. Odin creator Ginger Bill on his programming language and state of software!

    Publié: 19/12/2024

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Technical conversations with inspiring figures: programming, game engines, graphics, and more!

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