Furidashi Game Design Academy
Un podcast de Nicholas Theisen
Catégories:
140 Épisodes
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67. Adventures in Management: Backpack Hero
Publié: 23/05/2022 -
66. Finding Peace in 4X Games (Teaser)
Publié: 16/05/2022 -
65. Gameplay Loops & Emergent Narrative
Publié: 09/05/2022 -
64. Furidashi After Dark: The Mercenary Experience (Teaser)
Publié: 02/05/2022 -
63. Tabletop Design: Social Mechanics
Publié: 25/04/2022 -
62. Making Something True w/ Square Weasel Studio (Teaser)
Publié: 18/04/2022 -
61. Interview w/ Square Weasel Studio
Publié: 11/04/2022 -
60. Tabletop Design: Game Types (Teaser)
Publié: 04/04/2022 -
59. Tabletop Design: Taking Turns
Publié: 28/03/2022 -
58. Mechanics II - Mechanics vs. Systems (Teaser)
Publié: 21/03/2022 -
57. Order from RNG
Publié: 14/03/2022 -
56. Mechanics I - What Are Mechanics? (Teaser)
Publié: 07/03/2022 -
55. Narrative Mechanics in Disco Elysium
Publié: 28/02/2022 -
54. The Choice Matrix Reloaded (Teaser)
Publié: 21/02/2022 -
BONUS: Lesson 1 - Paper Doll Logic
Publié: 15/02/2022 -
53. Character & Social Class in Dishonored
Publié: 14/02/2022 -
52. The Choice Matrix (Teaser)
Publié: 07/02/2022 -
51. Monopolies & Platform Economies
Publié: 31/01/2022 -
50. Games And/Or Animation (Teaser)
Publié: 24/01/2022 -
49. Game Engines and Film Production
Publié: 17/01/2022
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.