Furidashi Game Design Academy
Un podcast de Nicholas Theisen - Les jeudis
147 Épisodes
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74. Narrative Systems (Teaser)
Publié: 11/07/2022 -
73. System[s] Shock
Publié: 04/07/2022 -
72. Meaningful Mechanics, Meaningful Choices (Teaser)
Publié: 27/06/2022 -
71. Designing UrbanPlan
Publié: 20/06/2022 -
70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)
Publié: 13/06/2022 -
69. Aesthetics & Storytelling w/ Ze and Nim!
Publié: 06/06/2022 -
68. Mechanics III: Action Economy (Teaser)
Publié: 30/05/2022 -
67. Adventures in Management: Backpack Hero
Publié: 23/05/2022 -
66. Finding Peace in 4X Games (Teaser)
Publié: 16/05/2022 -
65. Gameplay Loops & Emergent Narrative
Publié: 09/05/2022 -
64. Furidashi After Dark: The Mercenary Experience (Teaser)
Publié: 02/05/2022 -
63. Tabletop Design: Social Mechanics
Publié: 25/04/2022 -
62. Making Something True w/ Square Weasel Studio (Teaser)
Publié: 18/04/2022 -
61. Interview w/ Square Weasel Studio
Publié: 11/04/2022 -
60. Tabletop Design: Game Types (Teaser)
Publié: 04/04/2022 -
59. Tabletop Design: Taking Turns
Publié: 28/03/2022 -
58. Mechanics II - Mechanics vs. Systems (Teaser)
Publié: 21/03/2022 -
57. Order from RNG
Publié: 14/03/2022 -
56. Mechanics I - What Are Mechanics? (Teaser)
Publié: 07/03/2022 -
55. Narrative Mechanics in Disco Elysium
Publié: 28/02/2022
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.