RPG Design Panelcast
Un podcast de Jason Pitre
Catégories:
374 Épisodes
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Episode 252 - A Dive into the Theory of RPGs as a Communications Medium
Publié: 04/04/2020 -
Episode 251 - Creating Mysteries in RPGs
Publié: 28/03/2020 -
Episode 250 - Integrating World Building in Traditional RPGs
Publié: 21/03/2020 -
Episode 249 - Insights Forged in the Dark
Publié: 14/03/2020 -
Episode 248 - Time is of the Essence: Countdowns and Clocks in Games
Publié: 07/03/2020 -
Episode 247 - How to Start a Business as a Game Designer
Publié: 29/02/2020 -
Episode 246 - Making Good Financial Decisions as a Game Designer
Publié: 22/02/2020 -
Episode 245 - Selling Games into Mass vs. Specialty Retail
Publié: 15/02/2020 -
Episode 244 - Creating Safety Tools
Publié: 08/02/2020 -
Episode 243 - Responsible Research
Publié: 01/02/2020 -
Episode 242 - On Failure
Publié: 25/01/2020 -
Episode 241 - Nostalgia as a Genre
Publié: 18/01/2020 -
Episode 240 - Distribution and Fulfillment
Publié: 11/01/2020 -
Episode 239 - Honing your Game Pitch
Publié: 04/01/2020 -
Episode 238 - Xenobiology and Speculative Zoology
Publié: 28/12/2019 -
Episode 237 - The Transitive Power of Myth
Publié: 21/12/2019 -
Episode 236 - Games And Education
Publié: 14/12/2019 -
Episode 235 - Designing RPGs With Safety Tools Included
Publié: 07/12/2019 -
Episode 234 - Planning a Kickstarter? What You Need to Know!
Publié: 30/11/2019 -
Episode 233 - Deconstructing Religion in your Games
Publié: 23/11/2019
The best recorded panels and seminars about analog game design and publishing