RPG Design Panelcast
Un podcast de Jason Pitre
Catégories:
374 Épisodes
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Episode 312 - Economics and Trade as Design Elements
Publié: 27/11/2021 -
Episode 311: New Editions
Publié: 22/11/2021 -
Episode 310: Asymmetric Roleplaying Game Design
Publié: 06/11/2021 -
Episode 309: Getting your First RPG Published
Publié: 30/10/2021 -
Episode 308: Games Are Art
Publié: 23/10/2021 -
Episode 307: Contract Literacy 101
Publié: 16/10/2021 -
Episode 306: Art Direction Case Study
Publié: 09/10/2021 -
Episode 305 : Lowering the Barrier to Entry to Trad RPGs
Publié: 02/10/2021 -
Episode 304 - Pitch Perfect
Publié: 25/09/2021 -
Episode 303: New Tools for Old Hands
Publié: 19/09/2021 -
Episode 302: Shores Not Quite Undiscovered
Publié: 12/09/2021 -
Episode 301: Games, Gamefeel and Umami
Publié: 04/09/2021 -
Episode 300: Crafting Game Mechanics to Support Player Agency
Publié: 28/08/2021 -
Episode 299: NPCs as a Design Elements
Publié: 21/08/2021 -
Episode 298: Becoming Better Than Well Intentioned
Publié: 14/08/2021 -
Episode 297: Accessible Core Mechanics and Horror
Publié: 09/08/2021 -
Episode 296: RPGs for Therapy
Publié: 24/07/2021 -
Episode 295: Integrating the Natural World
Publié: 18/07/2021 -
Episode 294: Applying Education Theory in Games
Publié: 11/07/2021 -
Episode 293: Publishing in Asia
Publié: 03/07/2021
The best recorded panels and seminars about analog game design and publishing