RPG Design Panelcast
Un podcast de Jason Pitre
382 Épisodes
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Episode 21 – Game Design is Mind Control
Publié: 05/08/2013 -
Episode 20 – The Kickstarter Roundtable
Publié: 16/03/2013 -
Episode 19 – Introduction to Nordic Larp
Publié: 09/03/2013 -
Episode 18 – Volatility in Game Design
Publié: 02/03/2013 -
Episode 17 – The International RPG Scene
Publié: 16/02/2013 -
Episode 16 – Indie Cradle to Indie Grave
Publié: 09/02/2013 -
Episode 15 – History Panic
Publié: 02/02/2013 -
Episode 14 – Advanced GM’less Play
Publié: 26/01/2013 -
Episode 13 – Introduction to GMless Play
Publié: 19/01/2013 -
Episode 12 – Playtesting RPG’s
Publié: 12/01/2013 -
Episode 11 – It’s a Hit, now what? Dealing with Unexpected Success
Publié: 05/01/2013 -
Episode 10: The Retailer’s View – What sells, what doesn’t and why
Publié: 30/12/2012 -
Episode 9: Self-Publishing: Production and Fulfillment
Publié: 22/12/2012 -
Episode 8: Licensing Popular Intellectual Property
Publié: 15/12/2012 -
Episode 7: Lessons from Indie Publishing
Publié: 08/12/2012 -
Episode 6: Addressing Controversial Topics
Publié: 01/12/2012 -
Episode 5: Editing and Organizing Game Text
Publié: 24/11/2012 -
Episode 4: Care and Feeding of Artists
Publié: 17/11/2012 -
Episode 3: The Graphic Design and Layout Panel
Publié: 15/11/2012 -
Episode 2: My Dearest Failure: Games That Didn’t Work and Why
Publié: 13/11/2012
The best recorded panels and seminars about analog game design and publishing