RPG Design Panelcast
Un podcast de Jason Pitre
382 Épisodes
-
Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner
Publié: 11/07/2015 -
Episode 60 – Accessibility and Disability
Publié: 04/07/2015 -
Episode 59 – Style Guides are your Friend
Publié: 27/06/2015 -
Episode 58 – Moving Beyond Tokenism
Publié: 20/06/2015 -
Episode 57 – So You’re Making Your First Game
Publié: 12/06/2015 -
Episode 56 – What Editors Do
Publié: 30/05/2015 -
Episode 55 – How to Succeed at Conventions
Publié: 22/05/2015 -
Episode 54 – Playtest Feedback
Publié: 12/05/2015 -
Episode 53 – Cartography of Fictional Worlds
Publié: 04/05/2015 -
Episode 52 – Collaborating with Friends
Publié: 15/04/2015 -
Episode 51 – RPG Podcasting and Design
Publié: 30/03/2015 -
Episode 50 – Computer Hacking in Games
Publié: 21/03/2015 -
Episode 49 – Gmless RPGs and other Variations
Publié: 07/03/2015 -
Episode 48 – The Writer’s Workshop
Publié: 28/02/2015 -
Episode 47 – Playtesting Brutally
Publié: 14/02/2015 -
Episode 46 – Least System Necessary
Publié: 07/02/2015 -
Episode 45 – Icons and Anchors
Publié: 31/01/2015 -
Episode 44 – Succeeding at Conventions and Trade Shows
Publié: 24/01/2015 -
Episode 43 – Book Design First Principles
Publié: 17/01/2015 -
Episode 42 – Adventure Design as Technology
Publié: 10/01/2015
The best recorded panels and seminars about analog game design and publishing