382 Épisodes

  1. Episode 61 – Coming Up in the Indies: From Newcomer to Company Owner

    Publié: 11/07/2015
  2. Episode 60 – Accessibility and Disability

    Publié: 04/07/2015
  3. Episode 59 – Style Guides are your Friend

    Publié: 27/06/2015
  4. Episode 58 – Moving Beyond Tokenism

    Publié: 20/06/2015
  5. Episode 57 – So You’re Making Your First Game

    Publié: 12/06/2015
  6. Episode 56 – What Editors Do

    Publié: 30/05/2015
  7. Episode 55 – How to Succeed at Conventions

    Publié: 22/05/2015
  8. Episode 54 – Playtest Feedback

    Publié: 12/05/2015
  9. Episode 53 – Cartography of Fictional Worlds

    Publié: 04/05/2015
  10. Episode 52 – Collaborating with Friends

    Publié: 15/04/2015
  11. Episode 51 – RPG Podcasting and Design

    Publié: 30/03/2015
  12. Episode 50 – Computer Hacking in Games

    Publié: 21/03/2015
  13. Episode 49 – Gmless RPGs and other Variations

    Publié: 07/03/2015
  14. Episode 48 – The Writer’s Workshop

    Publié: 28/02/2015
  15. Episode 47 – Playtesting Brutally

    Publié: 14/02/2015
  16. Episode 46 – Least System Necessary

    Publié: 07/02/2015
  17. Episode 45 – Icons and Anchors

    Publié: 31/01/2015
  18. Episode 44 – Succeeding at Conventions and Trade Shows

    Publié: 24/01/2015
  19. Episode 43 – Book Design First Principles

    Publié: 17/01/2015
  20. Episode 42 – Adventure Design as Technology

    Publié: 10/01/2015

17 / 20

The best recorded panels and seminars about analog game design and publishing

Visit the podcast's native language site