RPG Design Panelcast
Un podcast de Jason Pitre
Catégories:
374 Épisodes
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Episode 132 - Worldbuilding Towards Story
Publié: 16/12/2017 -
Episode 131 - Managing RPG Development Teams
Publié: 09/12/2017 -
Episode 130 - It Won't Fit
Publié: 02/12/2017 -
Episode 129 - Printing and Manufacturing 101
Publié: 25/11/2017 -
Episode 128 - Designing with Production in Mind
Publié: 18/11/2017 -
Episode 127 - Giving and Receiving Feedback
Publié: 11/11/2017 -
Episode 126 - Ground Truth
Publié: 08/11/2017 -
Episode 125 - The Iceberg Method
Publié: 28/10/2017 -
Episode 124 - The CMU Playtesting Study
Publié: 21/10/2017 -
Episode 123 - Designing for Retail
Publié: 15/10/2017 -
Episode 122 - Kickstarter 2016
Publié: 10/10/2017 -
Episode 121 – Historical Larp Design
Publié: 17/09/2017 -
Episode 120 – Game Master Mechanics
Publié: 03/09/2017 -
Episode 119 – Powered by the Apocalypse
Publié: 15/07/2017 -
Episode 118 – Breaking into Board Games
Publié: 08/07/2017 -
Episode 117 – What’s up in Tabletop Games?
Publié: 02/07/2017 -
Episode 116 – Creating Horror in Games
Publié: 24/06/2017 -
Episode 115 – Sex in Games
Publié: 17/06/2017 -
Episode 114 – GM Troubleshooting
Publié: 04/06/2017 -
Episode 113 – Art in Games
Publié: 14/05/2017
The best recorded panels and seminars about analog game design and publishing