RPG Design Panelcast
Un podcast de Jason Pitre
382 Épisodes
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Episode 140 - We Have Always GMd
Publié: 10/02/2018 -
Episode 139 - Writing Inclusive Alternate Histories
Publié: 03/02/2018 -
Episode 138 - Professionalization
Publié: 27/01/2018 -
Episode 137 - Don't Shred your Game
Publié: 20/01/2018 -
Episode 136 - Crowdfunding Retailer Tiers
Publié: 13/01/2018 -
Episode 135 - The Confused State of Rulebooks
Publié: 06/01/2018 -
Episode 134 - It Takes a Village
Publié: 30/12/2017 -
Episode 133 - Giving Credit Where Credit is Due
Publié: 23/12/2017 -
Episode 132 - Worldbuilding Towards Story
Publié: 16/12/2017 -
Episode 131 - Managing RPG Development Teams
Publié: 09/12/2017 -
Episode 130 - It Won't Fit
Publié: 02/12/2017 -
Episode 129 - Printing and Manufacturing 101
Publié: 25/11/2017 -
Episode 128 - Designing with Production in Mind
Publié: 18/11/2017 -
Episode 127 - Giving and Receiving Feedback
Publié: 11/11/2017 -
Episode 126 - Ground Truth
Publié: 08/11/2017 -
Episode 125 - The Iceberg Method
Publié: 28/10/2017 -
Episode 124 - The CMU Playtesting Study
Publié: 21/10/2017 -
Episode 123 - Designing for Retail
Publié: 15/10/2017 -
Episode 122 - Kickstarter 2016
Publié: 10/10/2017 -
Episode 121 – Historical Larp Design
Publié: 17/09/2017
The best recorded panels and seminars about analog game design and publishing