Role Playing Public Radio
Un podcast de Ross Payton
Catégories:
416 Épisodes
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Game Designer Workshop Episode 17: Ruin and Party Fowl Update
Publié: 15/02/2018 -
RPPR Episode 151: Shotgun Summaries
Publié: 05/02/2018 -
RPPR Episode 150: PAX South 2018 Wrap Up
Publié: 23/01/2018 -
Collaborative Homebrew 101: A Cure for the Common Murderhobo – Panel at PAX South 2018
Publié: 15/01/2018 -
RPPR Episode 149: Labyrinths and Mazes – Linear and Nonlinear Scenario Design
Publié: 19/12/2017 -
Game Designer Workshop Episode 16: Shipping, The Devil
Publié: 03/12/2017 -
RPPR Episode 148: When the Fat Alien Sings – Space Operas
Publié: 21/11/2017 -
RPPR Special: War Game Report – Konflikt 47
Publié: 17/11/2017 -
RPPR Presents: Palladium Poisoning: Episode 9 – Rifts Adventure Sourcebook 2: Chi-Town ‘Burbs: Firetown & the Tolkeen Crisis – Part 2
Publié: 04/11/2017 -
RPPR Episode 147: Snippets of Adventure
Publié: 25/10/2017 -
Interview with Greg Predmore about the Gobblin’ RPG
Publié: 18/10/2017 -
RPPR Presents: Palladium Poisoning: Episode 8 – Rifts Adventure Sourcebook 2: Chi-Town ‘Burbs: Firetown & the Tolkeen Crisis
Publié: 07/10/2017 -
RPPR Special: Base Raiders Power Creation
Publié: 28/09/2017 -
Panel: We Have Always GMd: GM Advice for Women, by Women at Gen Con 2017
Publié: 18/09/2017 -
RPPR Live at Gen Con 2017
Publié: 08/09/2017 -
RPPR Episode 146: Gen Con 2017 Wrapup
Publié: 29/08/2017 -
Game Design Workshop Panel at Gen Con 2017
Publié: 25/08/2017 -
RPPR Presents: The Eye of Argon
Publié: 18/08/2017 -
RPPR Episode 145: Pre Gen Con 2017 Special
Publié: 08/08/2017 -
RPPR Episode 144: The Vulture was Right
Publié: 25/07/2017
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.