423 Épisodes

  1. RPPR Episode 23: Halloween Tricks and Treats

    Publié: 30/10/2008
  2. In case you missed it: Fear Itself Actual Play

    Publié: 25/10/2008
  3. RPPR Actual Play Double Feature Halloween Special: Esoterrorists and Fear Itself

    Publié: 23/10/2008
  4. RPPR Episode 22: Get Your Fear On

    Publié: 16/10/2008
  5. RPPR Interview with Matt Vancil, director of The Gamers 1 and 2

    Publié: 01/10/2008
  6. Actual Play: GURPS Modern League of Extraordinary Gentlemen – Episode 2

    Publié: 28/09/2008
  7. RPPR Episode 21: So You Want to Create a Campaign

    Publié: 20/09/2008
  8. Interview with Jonny Nexus of Critical Miss and author of Game Night

    Publié: 12/09/2008
  9. RPPR Episode 20: Random Character Advice Generator

    Publié: 04/09/2008
  10. Actual Play: Call of Cthulhu – Dig to Victory!

    Publié: 29/08/2008
  11. RPPR Episode 19: Gencon 2008 Wrapup

    Publié: 20/08/2008
  12. RPPR Gencon Preview

    Publié: 13/08/2008
  13. RPPR Episode 18: 4E Dungeons and Dragons Rundown

    Publié: 06/08/2008
  14. Interview with Adrian Pommier of Goodman Games

    Publié: 28/07/2008
  15. Actual Play: Wushu Dodgeball – To Save The World

    Publié: 16/07/2008
  16. RPPR Episode 17: Bargain Bin Bonanza

    Publié: 09/07/2008
  17. Actual Play: GURPS Modern League of Extraordinary Gentlemen Episode 1

    Publié: 01/07/2008
  18. RPPR Episode 16: Help Me To Help You

    Publié: 24/06/2008
  19. Interview with the Alpha Omega Team

    Publié: 17/06/2008
  20. Actual Play: GURPS Yakuza – Stray Dog

    Publié: 10/06/2008

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Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.

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