Role Playing Public Radio

Un podcast de Ross Payton

Catégories:

416 Épisodes

  1. RPPR Episode 45: Of Dice and Men

    Publié: 04/05/2010
  2. RPPR Episode 44: Don’t Hate the Game

    Publié: 14/04/2010
  3. RPPR Episode 43: Forcing Friends and Brainwashing Enemies

    Publié: 27/03/2010
  4. RPPR Episode 42: Sense of Wonder

    Publié: 09/03/2010
  5. RPPR Presents: A Trio of Fanfiction readings

    Publié: 28/02/2010
  6. RPPR Episode 41: The Smoking d20

    Publié: 17/02/2010
  7. RPPR Presents: My Immortal

    Publié: 28/01/2010
  8. RPPR Episode 40: First Time GMing

    Publié: 19/01/2010
  9. RPPR Presents: Doom – Repercussions of Evil

    Publié: 14/01/2010
  10. RPPR Episode 39: 2009 Year in Review

    Publié: 01/01/2010
  11. Ab3 Rant 01: The Team That Couldn’t Shoot Straight

    Publié: 26/12/2009
  12. RPPR Epsiode 38: Fight me or Give me a Quest

    Publié: 20/11/2009
  13. The Goblin Hulk – A New World Campaign Sourcebook

    Publié: 07/11/2009
  14. RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 13

    Publié: 22/10/2009
  15. RPPR Actual Play: Call of Cthulhu – Divine Fire playtest 2

    Publié: 10/10/2009
  16. RPPR Actual Play: The Age of Masks 3

    Publié: 29/09/2009
  17. RPPR Episode 37: Set the Pace

    Publié: 22/09/2009
  18. RPPR Actual Play: 4E Dungeons and Dragons – The New World Campaign Game 12

    Publié: 11/09/2009
  19. RPPR Episode 36: Gencon 2009 Wrapup

    Publié: 31/08/2009
  20. RPPR Actual Play: Mutants and Masterminds – The Age of Masks 2

    Publié: 18/08/2009

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Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.

Visit the podcast's native language site