Nice Games Club - a gamedev podcast!
Un podcast de Ellen, Stephen, and Mark - Les jeudis
438 Épisodes
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Nicest of 2024
Publié: 20/12/2024 -
Serialization (with Joanna May)
Publié: 12/12/2024 -
Nice Games Jam: "Space Mall Mystery VHS Game"
Publié: 05/12/2024 -
Digital Escape Rooms (with Lydia Symchych)
Publié: 28/11/2024 -
Nice Thinking: "Iterative Game Jam"
Publié: 21/11/2024 -
Puzzle Systems (with Arvi "Hempuli" Teikari)
Publié: 15/11/2024 -
Nice Games Jam: "Soapbox Derby OF TIME"
Publié: 07/11/2024 -
Tutorialization with Puzzles (with Luke Spierewka)
Publié: 01/11/2024 -
"Please go vote." Runtime Asset Management; Double Jump vs. Dash
Publié: 24/10/2024 -
Combat Design (with Timothy Staton-Davis)
Publié: 17/10/2024 -
“That’s way too many pawns.” Communicating Difficulty; Remixed Play Modes
Publié: 11/10/2024 -
"Numbers go up." Scoring 101; Turning off the Gamedev Brain
Publié: 03/10/2024 -
Optimization (with Jarryd Huntley)
Publié: 26/09/2024 -
"It's hard how my mind works." Audio Middleware; Psychic Distance
Publié: 19/09/2024 -
Nice Thinking: "Player Personas"
Publié: 12/09/2024 -
The Duluth Basement Session
Publié: 06/09/2024 -
"Apply your context, thusly." Instructions; Cynicism
Publié: 29/08/2024 -
"The lensing effect of the window." Theming vs. Aesthetics; Parries
Publié: 22/08/2024 -
Accessibility (with Dave McKee)
Publié: 15/08/2024 -
"Imagine it's running on a potato." Targeting Multiple Platforms; Spirit Island Spirits
Publié: 09/08/2024
The podcast where nice gamedevs talk gaming and game development. Nice!