Game Dev Field Guide
Un podcast de Zackavelli
121 Épisodes
-
Ep. 037 Procedural Generated Content
Publié: 28/07/2021 -
Ep. 036 Visual Effects (Particle Systems/Shaders)
Publié: 14/07/2021 -
Bonus Episode 004. Special Guest: Arash Sammander
Publié: 30/06/2021 -
Ep. 035 Tile Based Pixel Art Primer
Publié: 16/06/2021 -
Ep. 034 Game Balance Deep Dive
Publié: 02/06/2021 -
Bonus Episode 003. Special Guest: Remus Rain
Publié: 26/05/2021 -
Ep. 033 Quick Tips V. Play Testing And Group Gamedev
Publié: 19/05/2021 -
Ep. 032 Player Engagement And Flow State
Publié: 06/05/2021 -
Bonus Ep. 002 Special Guest: Sam Seltzer-Johnston
Publié: 01/05/2021 -
Ep. 031 Companion Game Design And The Dreaded Escort Mission
Publié: 21/04/2021 -
Ep. 030 Pre-Production And Planning Phase
Publié: 08/04/2021 -
Bonus Ep. 001 Special Guest: Zackavelli
Publié: 01/04/2021 -
Ep. 029 Character Design Stew
Publié: 25/03/2021 -
Ep. 028 Juice and Game Feel
Publié: 11/03/2021 -
Ep. 027 Quick Tips IV: Boss Encounters and Buff/Debuff
Publié: 25/02/2021 -
Ep. 026 AI Overview
Publié: 11/02/2021 -
Ep. 025 Pacing And Game Loops
Publié: 28/01/2021 -
Ep. 024 Multiplayer Fundamentals
Publié: 14/01/2021 -
Ep. 023 2020 End of Year Special
Publié: 31/12/2020 -
Ep. 022 Game Engine Pros and Cons
Publié: 16/12/2020
The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!
