Game Designers of North Carolina Podcast
Un podcast de GDofNC
Catégories:
89 Épisodes
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Episode 29: Designing Large Group Games
Publié: 12/03/2017 -
Episode 28: Returning from a Break
Publié: 22/02/2017 -
Episode 27: Ludological Arcs
Publié: 22/01/2017 -
Episode 26: Games Designers Should Play (2016 Edition)
Publié: 01/01/2017 -
Episode 25: Turning a Mechanism into a Game
Publié: 11/12/2016 -
Episode 24: Reducing Analysis Paralysis
Publié: 19/11/2016 -
Episode 23: Responsibility for Player Behaviors (Part 2)
Publié: 26/10/2016 -
Episode 22: Responsibility for Player Behaviors (Part 1)
Publié: 16/10/2016 -
Episode 21: Working with Licensed Intellectual Property
Publié: 14/09/2016 -
Episode 20: Decision Scales
Publié: 28/08/2016 -
Episode 19: Finding a Publisher
Publié: 14/08/2016 -
Episode 18: Harvesting Games
Publié: 10/07/2016 -
Episode 17: Inspiration
Publié: 19/06/2016 -
Episode 16: Running an Unpub Mini
Publié: 05/06/2016 -
Episode 15: Loops in Game Design
Publié: 09/05/2016 -
Episode 14: Experiences at Unpub 6
Publié: 24/04/2016 -
Episode 13: Accessibility in Game Design
Publié: 02/04/2016 -
Episode 12: Player Counts
Publié: 13/03/2016 -
Episode 11: Hooks in Game Designs
Publié: 21/02/2016 -
Episode 10: Playtesting
Publié: 02/02/2016
The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design world.