Game Designers of North Carolina Podcast
Un podcast de GDofNC
Catégories:
89 Épisodes
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Episode 61: Different Designer Scenes
Publié: 01/04/2020 -
Episode 60: What Mechanics Mean
Publié: 10/03/2020 -
Episode 59: Mechanical Corollaries
Publié: 21/02/2020 -
Episode 58: Booster Rockets
Publié: 20/01/2020 -
Episode 57: Solo Games
Publié: 08/11/2019 -
Episode 56: Game Components that Enforce the Rules
Publié: 22/09/2019 -
Episode 55: Historical Games
Publié: 26/08/2019 -
Episode 54: Elizabeth Hargrave, Wingspan, and the Kennerspiel des Jahres
Publié: 28/07/2019 -
Episode 53: Making Unique Games
Publié: 07/07/2019 -
Episode 52: Starting New Things
Publié: 10/06/2019 -
Deep Design Episode 8: Designing for Kickstarter
Publié: 04/06/2019 -
Episode 51: Documenting Kickstarter: Design to Fulfillment
Publié: 17/03/2019 -
Deep Design Episode 7: Reception
Publié: 18/02/2019 -
Episode 50: Emotions in Game Design
Publié: 31/01/2019 -
Deep Design Episode 6: Production
Publié: 22/01/2019 -
Episode 49: Games Designers Should Play (2018 Edition)
Publié: 02/01/2019 -
Deep Design Episode 5: Choosing a Publisher
Publié: 28/11/2018 -
Episode 48: CSI: Essen
Publié: 12/11/2018 -
Deep Design Episode 4: FlowMagicCircleDelight
Publié: 28/10/2018 -
Episode 47: Game Assumptions (Part 2)
Publié: 21/10/2018
The Game Designers of North Carolina is a guild of tabletop game designers who, shockingly, reside in North Carolina. We’ve been meeting regularly since April 2013 and when we started most of us did not have a lot of exposure or experience in tabletop game design. We’ve learned a lot as a group since we started and this podcast is a way to share some of that knowledge. Our goal for the podcast is to present a lot of information pertinent for new designers but hopefully also offer content that any designer can find useful. We’ll also be sharing news of what group members are up to in the design world.