Furidashi Game Design Academy
Un podcast de Nicholas Theisen - Les jeudis
147 Épisodes
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36. Mobile Games Revolution
Publié: 27/09/2021 -
35. Designing Moral Choices (Teaser)
Publié: 20/09/2021 -
34. Eliciting Player Empathy
Publié: 13/09/2021 -
33. Social Reproduction in Game Design (Teaser)
Publié: 06/09/2021 -
32. The Core Game Design Loop
Publié: 30/08/2021 -
Chillrant 11 - A Critique of the Core Gameplay Loop
Publié: 23/08/2021 -
*UNLOCKED* 31. Misogyny Makes Games Worse
Publié: 16/08/2021 -
30. How To Be a Gamedev Ally
Publié: 09/08/2021 -
29. The Liminal Space Between Indie and AAA (Teaser)
Publié: 02/08/2021 -
28. Of Oreos and Call of Duty
Publié: 26/07/2021 -
Chillrant 10 - No Such Thing As Indie Games? (Teaser)
Publié: 22/07/2021 -
AggressiveRant - Stadia Ruins Game Design
Publié: 19/07/2021 -
27. Creative Direction and Auteur Theory (Teaser)
Publié: 12/07/2021 -
26. Many Roads to Gamedev w/ Masao Kobayashi
Publié: 05/07/2021 -
25. We [Don't] Hate Final Fantasy X-2
Publié: 28/06/2021 -
24. Centering Writing in Final Fantasy 14
Publié: 21/06/2021 -
23. Level Design II - Revealing Mechanics (Teaser)
Publié: 14/06/2021 -
22. Level Design I - Foundations
Publié: 07/06/2021 -
21. Game as Platform (Teaser)
Publié: 31/05/2021 -
20. What Constitutes a Game?
Publié: 24/05/2021
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.