Furidashi Game Design Academy
Un podcast de Nicholas Theisen
Catégories:
140 Épisodes
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30. How To Be a Gamedev Ally
Publié: 09/08/2021 -
29. The Liminal Space Between Indie and AAA (Teaser)
Publié: 02/08/2021 -
28. Of Oreos and Call of Duty
Publié: 26/07/2021 -
Chillrant 10 - No Such Thing As Indie Games? (Teaser)
Publié: 22/07/2021 -
AggressiveRant - Stadia Ruins Game Design
Publié: 19/07/2021 -
27. Creative Direction and Auteur Theory (Teaser)
Publié: 12/07/2021 -
26. Many Roads to Gamedev w/ Masao Kobayashi
Publié: 05/07/2021 -
25. We [Don't] Hate Final Fantasy X-2
Publié: 28/06/2021 -
24. Centering Writing in Final Fantasy 14
Publié: 21/06/2021 -
23. Level Design II - Revealing Mechanics (Teaser)
Publié: 14/06/2021 -
22. Level Design I - Foundations
Publié: 07/06/2021 -
21. Game as Platform (Teaser)
Publié: 31/05/2021 -
20. What Constitutes a Game?
Publié: 24/05/2021 -
19. Camera, Character, Controls (Teaser)
Publié: 17/05/2021 -
18. Video Game Logic
Publié: 10/05/2021 -
Chillrant 8 - Procedurally Generated Suffering
Publié: 03/05/2021 -
17. Dungeons and Railroads
Publié: 29/03/2021 -
16. Call of Duty: Breaking Dawn
Publié: 23/03/2021 -
Chillrant 7 - Takeshi & Hiroshi
Publié: 15/03/2021 -
15. Persona 5 Animus
Publié: 08/03/2021
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.