The Ming Dynasty, Europa Universalis IV, and Grand Strategy Gaming with Álvaro Sanz of Paradox Interactive
The China History Podcast - Un podcast de Laszlo Montgomery - Les dimanches
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Over the past year, I've had the great pleasure of working with a talented group of game developers at Paradox Tinto, one of the studios where they design and develop history-based grand strategy games. These Grand Strategy Games are enjoyed all over the world. One member of the team at Paradox Tinto who I had the pleasure to work with, was Barcelona-based Álvaro Sanz. Together we worked on a selection of history-based lectures that accompany the Europa Universalis IV Mandate of Heaven DLC (DLC: Downloadable Content). The time period covered in the game coincides with the Ming and early Qing Dynasties. This series of lectures accompanied the time period of the Mandate of Heaven DLC. And as of June 20th, everything's now available to all players of Europa Universalis IV. This experience of collaborating with the team at Paradox to develop all this new content was also a great learning experience for me. Grand Strategy Games are passionately embraced by enthusiasts the world over. During this past year I have discovered how these computer-based games are a fantastic and unique way to learn about history. Paradox Interactive: https://www.paradoxinteractive.com/ Europa Universalis IV: https://www.paradoxinteractive.com/our-games/all-games?Brand=Europa%20Universalis Learn more about your ad choices. Visit megaphone.fm/adchoices