Episode 96 – GenCon Playtesting Panel

RPG Design Panelcast - Un podcast de Jason Pitre

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GenCon Playtesting Panel Recorded at Gencon 2016 Presented by Jason Pitre, Emily Care  Boss,  and Mark Richardson Playtesting RPGs is a difficult process. In this panel, sponsored by the Indie Game Developer Network, we will teach you how to effectively test games as a designer and as a player.  Learn about types of playtests, the best kind of playtesters, and how to offer constructive feedback. You can subscribe to us here!  RSS Feed iTunes   Episode 96: GenCon Playtesting Panel [ 48:47 ] Play Now | Play in Popup | Download (1314)

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